Navigation & Usefull shortcuts: Unterschied zwischen den Versionen
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Shuree (Diskussion | Beiträge) |
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(3 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt) | |||
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'''Navigation & Usefull shortcuts''' | '''Navigation & Usefull shortcuts''' | ||
<br> | <br> | ||
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<br> | <br> | ||
− | + | ''Left Mouse Button: LMB'' | |
<br> | <br> | ||
− | Middle Mouse Button: MMB | + | ''Right Mouse Button: RMB'' |
+ | <br> | ||
+ | ''Middle Mouse Button: MMB'' | ||
<br> | <br> | ||
<br> | <br> | ||
'''Navigation inside viewport:''' | '''Navigation inside viewport:''' | ||
+ | <br> | ||
LMB + W: Move forward | LMB + W: Move forward | ||
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'''Transform Controls''' | '''Transform Controls''' | ||
+ | <br> | ||
Move Tool: W | Move Tool: W | ||
+ | <br> | ||
Rotate Tool: E | Rotate Tool: E | ||
+ | <br> | ||
Scale Tool: R | Scale Tool: R | ||
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To save new level: Mouse on Viewport + CTL + S | To save new level: Mouse on Viewport + CTL + S | ||
+ | <br> | ||
+ | <br> | ||
+ | '''Material Editor''' | ||
+ | <br> | ||
+ | Constant - Single Float: 1 (Numbers) | ||
+ | <br> | ||
+ | Parameter Constant 1: S | ||
+ | <br> | ||
+ | Constant - Two Channel Value: 2 (used rarely) | ||
+ | <br> | ||
+ | Constant - 3 Vector Value: 3 (X, Y, Z or R, G, B) | ||
+ | <br> | ||
+ | Parameter Constant 3: V | ||
+ | <br> | ||
+ | Add Node: A | ||
+ | <br> | ||
+ | Multiply Node: M | ||
+ | <br> | ||
+ | LERP Node: L | ||
+ | <br> | ||
+ | Add Comment Box: C |
Aktuelle Version vom 3. Juni 2024, 10:51 Uhr
Navigation & Usefull shortcuts
Left Mouse Button: LMB
Right Mouse Button: RMB
Middle Mouse Button: MMB
Navigation inside viewport:
LMB + W: Move forward
LMB + S: Move backward
LMB + A: Move to the left
LMB + D: Move to the right
LMB + Q: Move upward
LMB + E: Move downward
Transform Controls
Move Tool: W
Rotate Tool: E
Scale Tool: R
Other
To focus on a object/asset/item: F
To toggle game mode (makes the gizmos disseapear): G
To duplicate asset: ALT + Drag (gizmo) or CTL + D (obj must be selected in the viewport)
To duplicate nodes: CTL + D, CTL + C & CTL + P
To erase node line: ALT + LMB on the line
To create new level: Mouse on Viewport + CTL + N
To save new level: Mouse on Viewport + CTL + S
Material Editor
Constant - Single Float: 1 (Numbers)
Parameter Constant 1: S
Constant - Two Channel Value: 2 (used rarely)
Constant - 3 Vector Value: 3 (X, Y, Z or R, G, B)
Parameter Constant 3: V
Add Node: A
Multiply Node: M
LERP Node: L
Add Comment Box: C