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=== ENGINE CLUB ===
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== Engine Club ==
 
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EN: Engine Club is a student club for those who are interested in using Unreal Engine 5 and playing UE-generated video games. The Unreal Engine is an essential part of game development and virtual productions today. In this club we will explore learning, exploring, playing, experimenting, implementing, building, landscaping, soundscaping, simulating, animating, node-based programming, and developing game engine-based artworks. Basic knowledge is required. The UE Club has existed since the winter semester of 2022/23 (unofficially) but this semester (WiSe 24/25) we officially welcome both existing and new members of this semester. Please note that the seminar will be held in English.
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''Every Wednesday (during the semester) from 17:00 to 19:00 in the [https://exmediawiki.khm.de/index.php/CG_Lab CG Lab].''
 
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DE: Engine Club ist ein Studierendenclub für Leute, die daran interessiert sind, die Unreal Engine 5 zu benutzen und UE-generierte Videospiele zu spielen. Die Unreal Engine ist heute ein wesentlicher Bestandteil der Entwicklung von Spielen und virtuellen Produktionen. In diesem Club beschäftigen wir uns mit dem Lernen, Erforschen, Spielen, Experimentieren, Implementieren, Bauen, Landscaping, Soundscaping, Simulieren, Animieren, Node-Based Programming und der Entwicklung von Game Engine basierten Kunstwerken. Grundkenntnisse sind erforderlich. Den UE-Club gibt es seit dem WiSe 2022/23 (unoffiziell) aber dieses Semester (WiSe 24/25) begrüßen wir offiziell sowohl die bisherigen als auch die neuen Mitglieder*innnen dieses Semesters. Das Seminar wird in englischer Sprache abgehalten.
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[https://en.khm.de/lehrende/id.31254.shuree-sarantuya/ contact shuree]
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[https://en.khm.de/lehrende/id.31253.nathan-schoenewolf/ contact nathan]
'''All the announcements of the Engine Club will be posted at the discord channel: invite link exists in the lab'''<br>
 
 
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'''Time and Place''' (WiSe 24/25 starting from '''30.10.2024''')
 
* Wednesday 17h-19h (excluding national holidays)
 
* Filzengraben 2, CG Lab formerly known as VFX Lab <br>
 
 
<br>
 
<br>
If you are interested only in learning Unreal Engine please check out the link down below.<br>
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EN:
'''[[Documentation for complete beginners]]'''
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Engine Club is a student club for those who are interested in using [https://www.unrealengine.com/en-US/unreal-engine-5 Unreal Engine 5] and playing video games. The Unreal Engine is an essential part of game development and virtual productions today. In this club we will explore learning, exploring, playing, experimenting, implementing, building, landscaping, soundscaping, simulating, animating, node-based programming, and developing game engine-based artworks. Basic knowledge is recommended. The club is meant as a social gathering/hang-out space and will be held in English.
 
<br>
 
<br>
 
<br>
 
<br>
'''[[Archive of all previous sessions]]'''
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DE:
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Engine Club ist ein Studierendenclub für alle, die daran interessiert sind, mit [https://www.unrealengine.com/en-US/unreal-engine-5 Unreal Engine 5] zu arbeiten und Videospiele zu spielen. Unreal Engine ist heute ein wesentlicher Bestandteil der Entwicklung von Spielen und virtuellen Produktionen. In diesem Club beschäftigen wir uns mit dem Lernen, Forschen, Spielen, Experimentieren, Implementieren, Bauen, Landscaping, Soundscaping, Simulieren, Animieren, Programmieren auf Node-Basis und der Entwicklung von Game Engine-basierten Arbeiten. Grundkenntnisse sind empfohlen. Der Club versteht sich als sozialer Treffpunkt und findet auf Englisch statt.
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== Documentation for complete beginners ==
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* [https://dev.epicgames.com/documentation/en-us/unreal-engine/installing-unreal-engine How to install Unreal Engine 5]
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* [https://www.youtube.com/watch?v=EpwtGy7lns0 UE5 Intro - A Video Tutorial from Shu]
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* [[UE5 Keyboard Shortcuts Guide]]
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* [https://dev.epicgames.com/documentation/en-us/unreal-engine/unreal-editor-interface UE5 Interface Guide]
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* [https://dev.epicgames.com/documentation/en-us/unreal-engine/unreal-engine-terminology UE5 Terminology]
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* [https://dev.epicgames.com/documentation/en-us/unreal-engine/tools-and-editors-in-unreal-engine UE5 Tools & Editors]
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* [https://exmediawiki.khm.de/index.php/Documentation_for_complete_beginners For more documentation]
 
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'''WiSe 24/25 Schedule:'''
 
*30.10.24: Getting to know each other. Let´s Play: "Pools" 2024
 
*06.11.24: Creating [[ a game similar to Pools]]
 
*13.11.24: Sound in Unreal Engine. Playing a [[Sound_Room_Exe]] and playing "No Man's Sky" 2016.
 
*20.11.24: [[Teleporting with Blueprints]]. Playing "Portal" 2007.
 
*27.11.24: Cesium Plugin & Let´s Play "Viewfinder" 2023
 
*04.12.24: Metahuman Lipsync + Half-Life
 
*11.12.24: Open Slot (open for those who want to show something)
 
*18.12.24: Kolja will be presenting & Webfishing 2024 & Hangout before Holiday
 
*Winter Holidays
 
*08.01.25: Open Slot
 
*15.01.25: Lisa will be presenting
 
*22.01.25: Open Slot (open for those who want to show something)
 
*29.01.25: Let´s Play - your choice
 
  
<br>
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== Archive of all previous sessions ==
<br>
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* WiSe 23/24
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**[[27.11.2023 - Session 01]]: Getting to know UE5
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**[[11.12.2023 - Session 02]]: Intro to Material/Shader in UE5
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**[[18.12.2023 - Session 03]]: Video Material and Sound Cues
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**[[08.01.2024 - Session 04]]: Intro to Blueprint
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**[[15.01.2024 - Session 05]]: Intro to Landscaping (Video recorded)
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**[[22.01.2024 - Session 06]]: Intro to sequencer (Video recorded)
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* SoSe 2024
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**[[15.04.2024 - Session 07]]: Getting to know each other
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**[[22.04.2024 - Session 08]]: Mocap on Metahuman (Video recorded)
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**[[08.05.2024 - Session 09]]: Toon or Cel Shader (Video recorded)
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**[[15.05.2024 - Session 10]]: Cesium Plugin (Video recorded)
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**[[22.05.2024 - Session 11]]: Intro to Blueprint II (with Shipeng and video recorded)
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**[[29.05.2024 - Session 12]]: Intro to Niagara (Video recorded)
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**[[05.06.2024 - Session 13]]: Glass Shaders in UE5
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**[[12.06.2024 - Session 14]]: Creating a custom Metahuman (Video recorded)
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**[[19.06.2024 - Session 15]]: Working with Pointcloud in UE 5 (Video recorded)
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* WiSe 24/25
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**'''30.10.24 - Session 01:''' Getting to know each other.
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***Video Game of the session: [https://store.steampowered.com/app/2663530/POOLS/ "Pools" (2024)]
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**'''06.11.24 - Session 02:''' Creating a game similar to [https://store.steampowered.com/app/2663530/POOLS/ "Pools" (2024)]
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*** [[Datei:Engine Club A game like Pools (2024).gif|rahmenlos|links]] [[Datei:Engine Club- Creating a game similar to "Pools" (2024).mp4|rahmenlos|zentriert]]
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**'''13.11.24 - Session 03:''' 3D Sound in Unreal Engine.
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*** [https://my.hidrive.com/share/io-7hyyfu2#$/131124%20Sound%20Room%20%28Playable%20File%29 Sound_Room_Exe (2022)] by Shu: a playable game (Windows compatible) showcasing 3 aspects of sound cue in UE (attenuation radius, binaural spatialisation, occlusion)
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*** Video Game of the session: [https://store.steampowered.com/app/275850/No_Mans_Sky/ "No Man's Sky" (2016)]
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**'''20.11.24 - Session 04:''' Teleporting with Blueprints in UE
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{| style="text-align: center;"
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| [[Datei:Teleporting inside level.png|mini|links|Teleporting inside a level]]
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| [[Datei:Teleporting outside a level.png|mini|links|Teleporting outside a level]]
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| [[Datei:Teleporting outside a level with loading screen.png|mini|links|Teleporting outside a level, with a loading screen]]
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|}
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*** Video Game of the session: [https://store.steampowered.com/app/400/Portal/ "Portal" (2007)]
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**'''27.11.24 - Session 05:''' Accurate moon terrain with [https://cesium.com/ Cesium Plugin]
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*** It is a continuation of the previous [https://exmediawiki.khm.de/index.php/15.05.2024_-_Session_10 cesium session.] And we looked at the moon terrain and moon landing sites inside UE. If you like to create your own please continue reading [https://cesium.com/learn/unreal/unreal-cesium-moon-terrain/ here.]
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*** Video Game of the session: [https://store.steampowered.com/app/1382070/Viewfinder/ "Viewfinder" (2023)]
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**'''04.12.24 - Session 06:''' Automated Metahuman Lipsync for UE 5.5
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<div style="display: flex; justify-content: left; gap: 5px;">
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  [[Datei:Metahuman auto lipsync example.gif|rahmenlos|links]]
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  [[Datei:Metahuman auto lipsync example02.gif|rahmenlos|links]]
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</div>
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*** If you want to learn how to create lip-sync animation automatically from a sound file onto a metahuman, you can check out this [https://www.youtube.com/watch?v=sZyfVYybVFc&list=LL&index=2 tutorial] or check out the [https://www.youtube.com/watch?v=CRQzmcZ_mn0 example.]
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*** Video Game of the session: [https://store.steampowered.com/app/546560/HalfLife_Alyx/ "Half-Life: Alyx" (2020)]
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**'''11.12.24 - Session 07:''' Game inspired by eye doctor test image
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<div style="display: flex; justify-content: left; gap: 5px;">
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[[Datei:Engine Club- Eye Exam Game01.gif|rahmenlos]]
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[[Datei:Engine Club- Eye Exam Game00.png|rahmenlos]]
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</div>
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*** Fences are done by using a custom array blueprint
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*** Video Game of the session: [https://store.steampowered.com/app/1599600/PlateUp/ "Plate Up" (2022)]
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**'''18.12.24 - Session 08:''' Special thanks to Kolja for presenting his works. Please check out his [https://www.koljahohberg.com/?fbclid=PAZXh0bgNhZW0CMTEAAafPykFDbENCCjTbCfCDi71kMa8F5CEHU6LeLKF8M9vTllCdQ6xQZVEDG3ZPXA_aem_WBF2GN47tOot8RErDdUxRQ website.]
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*** Video Game of the session: [https://store.steampowered.com/app/1332010/Stray/ "Stray" (2022)]
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**'''08.01.25 - Session 09:''' Rain Plugin & Material Functions
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<div style="display: flex; justify-content: left; gap: 5px;">
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[[Datei:Engine Club- Rain Plugin00.gif|links]] [[Datei:Engine Club- Rain Plugin01.mp4|rahmenlos|zentriert]]
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</div>
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*** We checked out the [https://www.fab.com/listings/274c81ae-3554-4801-8ec0-04f93212da06 Easy Rain Plugin] by William Faucher.
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*** We looked at how [https://dev.epicgames.com/documentation/en-us/unreal-engine/unreal-engine-material-functions-overview material functions] can be used to turn any material into the "rain" material from the Plugin.
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*** Video Game of the session: [https://store.steampowered.com/app/1599600/PlateUp/ "Plate Up" (2022)]
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**'''15.01.25 - Session 10:''' Special thanks to Lisa for presenting her work "Columbarium" (2023)
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*** Video Game of the session: [https://store.steampowered.com/app/1599600/PlateUp/ "Plate Up" (2022)]
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**'''22.01.25 - Session 11:''' Working with USD File in UE5 (will be updated soon)
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*** Video Game of the session: [https://store.steampowered.com/app/1987080/Inside_the_Backrooms/ "Inside the Backrooms" (2022)]
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**'''29.01.25 - Session 12:''' Looking at what we learned this semester
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*** Video Game of the session: [https://store.steampowered.com/app/1599600/PlateUp/ "Plate Up" (2022)]
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* SoSe 25
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** '''16.04.2025 - Session 1:'''
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** '''23.04.2025 - Session 2:'''
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** '''30.04.2025 - Session 3:'''
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** '''07.05.2025 - Session 4:'''
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** '''14.05.2025 - Session 5:'''
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** '''21.05.2025 - Session 6:'''
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** '''28.05.2025 - Session 7:'''
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** '''04.06.2025 - Session 8:'''
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** '''11.06.2025 - Session 9:'''
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** '''18.06.2025 - Session 10:'''
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** '''25.06.2025 - Session 11:'''
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** '''02.07.2025 - Session 12:'''
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** '''09.07.2025 - Session 13:'''

Aktuelle Version vom 15. April 2025, 15:15 Uhr

Engine Club


Every Wednesday (during the semester) from 17:00 to 19:00 in the CG Lab.

contact shuree

contact nathan

EN: Engine Club is a student club for those who are interested in using Unreal Engine 5 and playing video games. The Unreal Engine is an essential part of game development and virtual productions today. In this club we will explore learning, exploring, playing, experimenting, implementing, building, landscaping, soundscaping, simulating, animating, node-based programming, and developing game engine-based artworks. Basic knowledge is recommended. The club is meant as a social gathering/hang-out space and will be held in English.

DE: Engine Club ist ein Studierendenclub für alle, die daran interessiert sind, mit Unreal Engine 5 zu arbeiten und Videospiele zu spielen. Unreal Engine ist heute ein wesentlicher Bestandteil der Entwicklung von Spielen und virtuellen Produktionen. In diesem Club beschäftigen wir uns mit dem Lernen, Forschen, Spielen, Experimentieren, Implementieren, Bauen, Landscaping, Soundscaping, Simulieren, Animieren, Programmieren auf Node-Basis und der Entwicklung von Game Engine-basierten Arbeiten. Grundkenntnisse sind empfohlen. Der Club versteht sich als sozialer Treffpunkt und findet auf Englisch statt.

Documentation for complete beginners


Archive of all previous sessions

Teleporting inside a level
Teleporting outside a level
Teleporting outside a level, with a loading screen
    • 27.11.24 - Session 05: Accurate moon terrain with Cesium Plugin
      • It is a continuation of the previous cesium session. And we looked at the moon terrain and moon landing sites inside UE. If you like to create your own please continue reading here.
      • Video Game of the session: "Viewfinder" (2023)
    • 04.12.24 - Session 06: Automated Metahuman Lipsync for UE 5.5
Metahuman auto lipsync example.gif
Metahuman auto lipsync example02.gif
      • If you want to learn how to create lip-sync animation automatically from a sound file onto a metahuman, you can check out this tutorial or check out the example.
      • Video Game of the session: "Half-Life: Alyx" (2020)
    • 11.12.24 - Session 07: Game inspired by eye doctor test image

Engine Club- Eye Exam Game01.gif Engine Club- Eye Exam Game00.png

      • Fences are done by using a custom array blueprint
      • Video Game of the session: "Plate Up" (2022)
    • 18.12.24 - Session 08: Special thanks to Kolja for presenting his works. Please check out his website.
    • 08.01.25 - Session 09: Rain Plugin & Material Functions
    • 15.01.25 - Session 10: Special thanks to Lisa for presenting her work "Columbarium" (2023)
    • 22.01.25 - Session 11: Working with USD File in UE5 (will be updated soon)
    • 29.01.25 - Session 12: Looking at what we learned this semester
  • SoSe 25
    • 16.04.2025 - Session 1:
    • 23.04.2025 - Session 2:
    • 30.04.2025 - Session 3:
    • 07.05.2025 - Session 4:
    • 14.05.2025 - Session 5:
    • 21.05.2025 - Session 6:
    • 28.05.2025 - Session 7:
    • 04.06.2025 - Session 8:
    • 11.06.2025 - Session 9:
    • 18.06.2025 - Session 10:
    • 25.06.2025 - Session 11:
    • 02.07.2025 - Session 12:
    • 09.07.2025 - Session 13: