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Joshua: Unterschied zwischen den Versionen

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Joshua (Diskussion | Beiträge)
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Joshua (Diskussion | Beiträge)
Zeile 113: Zeile 113:


[[Datei:P5 Drawing Tool.mp4|600px]]
[[Datei:P5 Drawing Tool.mp4|600px]]
<br>
<br>
<tt>function setup() {
  createCanvas(600, 600);
  background(220, 230, 210);
  x = 0;
  y = 0;
}
function draw() {
  noFill();
 
  if (mouseIsPressed) {
    x = mouseX;
    y = mouseY;
  };
 
  bezier(mouseX, mouseY, mouseY + 20, mouseX + 20, x + 50, y + 50, x, y);
}</tt>

Version vom 5. Februar 2021, 16:40 Uhr

MATERIALTABLEAU

MATERIALTABLEAU 1


MATERIALTABLEAU 2

Ordered from right to left, top to bottom


MATERIALTABLEAU 3

Ordered from right to left, top to bottom


MATERIALTABLEAU 4

Ordered from right to left, top to bottom


MATERIALTABLEAU 5

Ordered from right to left, top to bottom


MATERIALTABLEAU 6

Ordered from right to left, top to bottom


MATERIALTABLEAU 7

Ordered from right to left, top to bottom


MATERIALTABLEAU 8

Ordered from right to left, top to bottom


MATERIALTABLEAU 9


MATERIALTABLEAU 10


MATERIALTABLEAU 11


MATERIALTABLEAU 12


MATERIALTABLEAU 13


KEY

  • Materialtableau 1: Intuitively Ordered by Size
  • Materialtableau 2: Ordered by Perceived Functionality
  • Materialtableau 3: Ordered by Number of Google Search Results
  • Materialtableau 4: Ordered by Length (Unfolded)
  • Materialtableau 5: Ordered by Length (Folded)
  • Materialtableau 6: Ordered Alphabetically
  • Materialtableau 7: Ordered According to a Serial Number Generated by Converting Letters into Numbers (Low to High)
  • Materialtableau 8: Ordered by Result of Converting Letters into Numbers and Adding Together (Low to High)
  • Materialtableau 9: Abstracted to Colour
  • Materialtableau 10: Abstracted to Form
  • Materialtableau 11: Abstracted to Sound Created Based on Serial Numbers from Materialtableau 7
  • Materialtableau 12: Abstracted to Spectrogram Based on Audio from Materialtableau 11
  • Materialtableau 13: First Attempt at a 3D Material Sorting System (for more dynamic material relationships)


p5.js

p5 Drawing Tool



function setup() {

 createCanvas(600, 600);
 background(220, 230, 210);
 x = 0;
 y = 0;

}

function draw() {

 noFill();
 
 if (mouseIsPressed) {
   x = mouseX;
   y = mouseY;
 };
 
 bezier(mouseX, mouseY, mouseY + 20, mouseX + 20, x + 50, y + 50, x, y);

}