Joshua: Unterschied zwischen den Versionen
Aus exmediawiki
Joshua (Diskussion | Beiträge) |
Joshua (Diskussion | Beiträge) |
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Zeile 121: | Zeile 121: | ||
y = 0; | y = 0; | ||
} | } | ||
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function draw() { | function draw() { |
Version vom 5. Februar 2021, 16:40 Uhr
Inhaltsverzeichnis
- 1 MATERIALTABLEAU
- 1.1 MATERIALTABLEAU 1
- 1.2 MATERIALTABLEAU 2
- 1.3 MATERIALTABLEAU 3
- 1.4 MATERIALTABLEAU 4
- 1.5 MATERIALTABLEAU 5
- 1.6 MATERIALTABLEAU 6
- 1.7 MATERIALTABLEAU 7
- 1.8 MATERIALTABLEAU 8
- 1.9 MATERIALTABLEAU 9
- 1.10 MATERIALTABLEAU 10
- 1.11 MATERIALTABLEAU 11
- 1.12 MATERIALTABLEAU 12
- 1.13 MATERIALTABLEAU 13
- 1.14 KEY
- 2 p5.js
MATERIALTABLEAU
MATERIALTABLEAU 1
MATERIALTABLEAU 2
Ordered from right to left, top to bottom
MATERIALTABLEAU 3
Ordered from right to left, top to bottom
MATERIALTABLEAU 4
Ordered from right to left, top to bottom
MATERIALTABLEAU 5
Ordered from right to left, top to bottom
MATERIALTABLEAU 6
Ordered from right to left, top to bottom
MATERIALTABLEAU 7
Ordered from right to left, top to bottom
MATERIALTABLEAU 8
Ordered from right to left, top to bottom
MATERIALTABLEAU 9
MATERIALTABLEAU 10
MATERIALTABLEAU 11
MATERIALTABLEAU 12
MATERIALTABLEAU 13
KEY
- Materialtableau 1: Intuitively Ordered by Size
- Materialtableau 2: Ordered by Perceived Functionality
- Materialtableau 3: Ordered by Number of Google Search Results
- Materialtableau 4: Ordered by Length (Unfolded)
- Materialtableau 5: Ordered by Length (Folded)
- Materialtableau 6: Ordered Alphabetically
- Materialtableau 7: Ordered According to a Serial Number Generated by Converting Letters into Numbers (Low to High)
- Materialtableau 8: Ordered by Result of Converting Letters into Numbers and Adding Together (Low to High)
- Materialtableau 9: Abstracted to Colour
- Materialtableau 10: Abstracted to Form
- Materialtableau 11: Abstracted to Sound Created Based on Serial Numbers from Materialtableau 7
- Materialtableau 12: Abstracted to Spectrogram Based on Audio from Materialtableau 11
- Materialtableau 13: First Attempt at a 3D Material Sorting System (for more dynamic material relationships)
p5.js
p5 Drawing Tool
function setup() {
createCanvas(600, 600); background(220, 230, 210); x = 0; y = 0;
}
function draw() {
noFill(); if (mouseIsPressed) { x = mouseX; y = mouseY; }; bezier(mouseX, mouseY, mouseY + 20, mouseX + 20, x + 50, y + 50, x, y);
}