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CG Lab: Unterschied zwischen den Versionen

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== '''Welcome''' ==
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=== '''Welcome''' ===
 
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== '''[[Terminology]]''' ==
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=== '''[[Terminology]]''' ===
== '''[[3D Scanning]]''' ==
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=== '''[[3D Scanning]]''' ===
== '''[[CG Lab Software]]'''==
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=== '''[[CG Lab Software]]'''===
* '''[[Houdini]]'''
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==== '''[[Houdini]]''' ====
* '''[[Blender]]'''
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==== '''[[Blender]]''' ====
* '''[[Unreal Engine]]'''
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==== '''[[Unreal Engine]]''' ====
* '''[[Nuke]]'''
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==== '''[[Nuke]]''' ====
* '''[[Nomadsculpt]]'''
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==== '''[[Nomadsculpt]]''' ====
* '''[[Zbrush]]'''
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==== '''[[Zbrush]]''' ====
* '''[[Reality Capture]]'''
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==== '''[[Reality Capture]]''' ====
  
== '''[[VFX/Compositing]]'''==
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=== '''[[VFX/Compositing]]'''===
== '''[[CG lab frequently asked questions (FAQ)]]'''==
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=== '''[[CG lab frequently asked questions (FAQ)]]'''===

Version vom 8. Oktober 2024, 16:04 Uhr

Welcome


Hi there,

This is where we will collect resources for software, workflows and equipment in the CG Lab (formerly VFX Lab). If you are missing any information that you would like to see added here, please feel free to contact us via our khm mail. If you feel you need more information or advice, you can also make an appointment with shu or nathan.

At the moment this site is under heavy development, but over time more information will be added.

contact shuree

contact nathan


In general, we don't believe that one software/company/tool is always the best or always right, we just try to give you the best way to work with what we have and know. We are always open to new suggestions and are constantly comparing and testing different tools. If you are in doubt, you can always try the free tool blender for almost any cg related task and/or try software in our lab first. We strongly recommend that you only buy software that you are really sure you need and want to use.


Terminology

3D Scanning

CG Lab Software

Houdini

Blender

Unreal Engine

Nuke

Nomadsculpt

Zbrush

Reality Capture

VFX/Compositing

CG lab frequently asked questions (FAQ)