29.05.2024 - Session 12
Aus exmediawiki
Version vom 24. Februar 2025, 12:38 Uhr von Shuree (Diskussion | Beiträge)
Version vom 24. Februar 2025, 12:38 Uhr von Shuree (Diskussion | Beiträge)
Intro to Niagara in UE5
Niagara is Unreal Engine's next-generation VFX system. With Niagara, the technical artist has the ability to create additional functionality on their own, without the assistance of a programmer. The system is adaptable and flexible. Beginners can start out by modifying templates or behavior examples, and advanced users can create their own custom modules.
- In the Niagara VFX system, there are four core components:
- Systems
- Emitters
- Modules
- Parameters
For a more in-depth explanation, please visit Overview of Niagara.
SCREEN RECORDING of the session