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08.01.2024 - Session 04

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Intro to Blueprint UE 5

The Blueprint Visual Scripting system in Unreal Engine is a visual programming language that uses a node-based interface to create gameplay elements. In addition, Blueprint-specific markup available in Unreal Engine's C++ implementation provides programmers with a way to create baseline systems that designers can extend.

Short intro on Level Blueprint, Blueprint Class, Data-Only Blueprint, Blueprint Interface, Blueprint Macro Library

This video by @Cason Quisenberry explains the nodes you need to know to use the UE 5 Blueprint system.