11.12.2023 - Session 02
Aus exmediawiki
Intro to Material/Shader in UE5
- Essential Material Concepts: What are materials?
- Physically Based Materials: What are PBR materials?
- Material Editor Guide: How do you create materials?
- Material Properties: Get to know the details menu inside the material editor.
- Material Inputs: What are Base, Roughness, Metallic, Specular, etc.?
- Material Data Types: What is Float 1, 2, 3, 4?
- Substrate Materials: What are substrate materials?
- Instanced Materials: What is an instanced material, and why do we use it?
- Material Functions: Creating material functions
- Material Expressions Reference: List of material expressions
If you are interested in learning the terminology related to materials/shaders, please check the CG Lab page under section 2.3 Material/Shader/Texture Terminology.