Unreal Club
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Version vom 2. April 2025, 13:43 Uhr von Shuree (Diskussion | Beiträge) (→Archive of all previous sessions)
Engine Club
Every Wednesday (during the semester) from 17:00 to 19:00 in the CG Lab.
contact shuree
contact nathan
EN:
Engine Club is a student club for those who are interested in using Unreal Engine 5 and playing video games. The Unreal Engine is an essential part of game development and virtual productions today. In this club we will explore learning, exploring, playing, experimenting, implementing, building, landscaping, soundscaping, simulating, animating, node-based programming, and developing game engine-based artworks. Basic knowledge is recommended. The club is meant as a social gathering/hang-out space and will be held in English.
DE:
Engine Club ist ein Studierendenclub für alle, die daran interessiert sind, mit Unreal Engine 5 zu arbeiten und Videospiele zu spielen. Unreal Engine ist heute ein wesentlicher Bestandteil der Entwicklung von Spielen und virtuellen Produktionen. In diesem Club beschäftigen wir uns mit dem Lernen, Forschen, Spielen, Experimentieren, Implementieren, Bauen, Landscaping, Soundscaping, Simulieren, Animieren, Programmieren auf Node-Basis und der Entwicklung von Game Engine-basierten Arbeiten. Grundkenntnisse sind empfohlen. Der Club versteht sich als sozialer Treffpunkt und findet auf Englisch statt.
Documentation for complete beginners
- How to install Unreal Engine 5
- UE5 Intro - A Video Tutorial from Shu
- UE5 Keyboard Shortcuts Guide
- UE5 Interface Guide
- UE5 Terminology
- UE5 Tools & Editors
- For more documentation
Archive of all previous sessions
- WiSe 23/24
- 27.11.2023 - Session 01: Getting to know UE5
- 11.12.2023 - Session 02: Intro to Material/Shader in UE5
- 18.12.2023 - Session 03: Video Material and Sound Cues
- 08.01.2024 - Session 04: Intro to Blueprint
- 15.01.2024 - Session 05: Intro to Landscaping (Video recorded)
- 22.01.2024 - Session 06: Intro to sequencer (Video recorded)
- SoSe 2024
- 15.04.2024 - Session 07: Getting to know each other
- 22.04.2024 - Session 08: Mocap on Metahuman (Video recorded)
- 08.05.2024 - Session 09: Toon or Cel Shader (Video recorded)
- 15.05.2024 - Session 10: Cesium Plugin (Video recorded)
- 22.05.2024 - Session 11: Intro to Blueprint II (with Shipeng and video recorded)
- 29.05.2024 - Session 12: Intro to Niagara (Video recorded)
- 05.06.2024 - Session 13: Glass Shaders in UE5
- 12.06.2024 - Session 14: Creating a custom Metahuman (Video recorded)
- 19.06.2024 - Session 15: Working with Pointcloud in UE 5 (Video recorded)
- WiSe 24/25 (not final - under maintenance)
- 30.10.24 - Session 01: Getting to know each other.
- Video Game of the session: "Pools" (2024)
- 06.11.24 - Session 02: Creating a game similar to "Pools" (2024)
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- 13.11.24 - Session 03: 3D Sound in Unreal Engine.
- Sound_Room_Exe (2022) by Shu: a playable game showcasing 3 aspects of sound cue in UE (attenuation radius, binaural spatialisation, occlusion)
- Video Game of the session: "No Man's Sky" (2016)
- 20.11.24 - Session 04: Teleporting with Blueprints. Playing "Portal" 2007.
- 27.11.24 - Session 05: Cesium Plugin & Let´s Play "Viewfinder" 2023
- 04.12.24 - Session 06: Metahuman Lipsync + Half-Life
- 11.12.24 - Session 07: Game inspired by eye doctor test image
- 18.12.24 - Session 08: Kolja will be presenting & Webfishing 2024 & Hangout before Holiday
- 08.01.25 - Session 09: Open Slot
- 15.01.25 - Session 10: Lisa will be presenting
- 22.01.25 - Session 11: Working with USD File in UE5
- 29.01.25 - Session 12: Looking at what we learned this semester
- 30.10.24 - Session 01: Getting to know each other.