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=== ENGINE CLUB ===
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== Engine Club ==
 
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Engine Club is a student club for those who are interested in using Unreal Engine 5 and playing UE-generated video games. The Unreal Engine is an essential part of game development and virtual productions today. In this club we will explore learning, exploring, playing, experimenting, implementing, building, landscaping, soundscaping, simulating, animating, node-based programming, and developing game engine-based artworks. Basic knowledge is required. The UE Club has existed since the winter semester of 2022/23 (unofficially) but this semester (WiSe 24/25) we officially welcome both existing and new members of this semester.
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''Every Wednesday (during the semester) from 17:00 to 19:00 in the [https://exmediawiki.khm.de/index.php/CG_Lab CG Lab].''
 
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Engine Club ist ein Studierendenclub für Leute, die daran interessiert sind, die Unreal Engine 5 zu benutzen und UE-generierte Videospiele zu spielen. Die Unreal Engine ist heute ein wesentlicher Bestandteil der Entwicklung von Spielen und virtuellen Produktionen. In diesem Club beschäftigen wir uns mit dem Lernen, Erforschen, Spielen, Experimentieren, Implementieren, Bauen, Landscaping, Soundscaping, Simulieren, Animieren, Node-Based Programming und der Entwicklung von Game Engine basierten Kunstwerken. Grundkenntnisse sind erforderlich. Den UE-Club gibt es seit dem WiSe 2022/23 (unoffiziell) aber dieses Semester begrüßen wir offiziell sowohl die bisherigen als auch die neuen Mitglieder*innnen dieses Semesters.
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[https://en.khm.de/lehrende/id.31254.shuree-sarantuya/ contact shuree]
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[https://en.khm.de/lehrende/id.31253.nathan-schoenewolf/ contact nathan]
 
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''All the announcements of the Engine Club will be posted here.''<br>
 
''Alle Mitteilungen des Engine Clubs werden hier veröffentlicht.''<br>
 
 
 
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EN:
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Engine Club is a student club for those who are interested in using [https://www.unrealengine.com/en-US/unreal-engine-5 Unreal Engine 5] and playing video games. The Unreal Engine is an essential part of game development and virtual productions today. In this club we will explore learning, exploring, playing, experimenting, implementing, building, landscaping, soundscaping, simulating, animating, node-based programming, and developing game engine-based artworks. Basic knowledge is recommended. The club is meant as a social gathering/hang-out space and will be held in English.
 
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'''Time and Place''' (WiSe 24/25 starting from '''30.10.2024''')
 
* Wednesday 17h-19h (excluding national holidays)
 
* Filzengraben 2, CG Lab formerly known as VFX Lab <br>
 
 
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<br>
'''[[Documentation for complete beginners]]'''
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DE:
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Engine Club ist ein Studierendenclub für alle, die daran interessiert sind, mit [https://www.unrealengine.com/en-US/unreal-engine-5 Unreal Engine 5] zu arbeiten und Videospiele zu spielen. Unreal Engine ist heute ein wesentlicher Bestandteil der Entwicklung von Spielen und virtuellen Produktionen. In diesem Club beschäftigen wir uns mit dem Lernen, Forschen, Spielen, Experimentieren, Implementieren, Bauen, Landscaping, Soundscaping, Simulieren, Animieren, Programmieren auf Node-Basis und der Entwicklung von Game Engine-basierten Arbeiten. Grundkenntnisse sind empfohlen. Der Club versteht sich als sozialer Treffpunkt und findet auf Englisch statt.
  
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== Documentation for complete beginners ==
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* [https://dev.epicgames.com/documentation/en-us/unreal-engine/installing-unreal-engine How to install Unreal Engine 5]
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* [https://www.youtube.com/watch?v=EpwtGy7lns0 UE5 Intro - A Video Tutorial from Shu]
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* [[UE5 Keyboard Shortcuts Guide]]
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* [https://dev.epicgames.com/documentation/en-us/unreal-engine/unreal-editor-interface UE5 Interface Guide]
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* [https://dev.epicgames.com/documentation/en-us/unreal-engine/unreal-engine-terminology UE5 Terminology]
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* [https://dev.epicgames.com/documentation/en-us/unreal-engine/tools-and-editors-in-unreal-engine UE5 Tools & Editors]
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* [https://exmediawiki.khm.de/index.php/Documentation_for_complete_beginners For more documentation]
 
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WiSe 2023/2024 (Mondays)
 
<br>
 
[[27.11.2023 - Session 01]]
 
<br>
 
[[11.12.2023 - Session 02]]
 
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[[18.12.2023 - Session 03]]
 
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[[08.01.2024 - Session 04]]
 
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[[15.01.2024 - Session 05]]
 
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[[22.01.2024 - Session 06]]
 
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SoSe 2024 (First two sessions was on Monday, but later sessions are on Wednesdays)
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== Archive of all previous sessions ==
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* WiSe 23/24
[[15.04.2024 - Session 07]]
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**[[27.11.2023 - Session 01]]: Getting to know UE5
<br>
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**[[11.12.2023 - Session 02]]: Intro to Material/Shader in UE5
[[22.04.2024 - Session 08]]
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**[[18.12.2023 - Session 03]]: Video Material and Sound Cues
<br>
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**[[08.01.2024 - Session 04]]: Intro to Blueprint
01.05.2024 - Feiertag
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**[[15.01.2024 - Session 05]]: Intro to Landscaping (Video recorded)
<br>
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**[[22.01.2024 - Session 06]]: Intro to sequencer (Video recorded)
[[08.05.2024 - Session 09]]
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* SoSe 2024
[[15.05.2024 - Session 10]]
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**[[15.04.2024 - Session 07]]: Getting to know each other
<br>
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**[[22.04.2024 - Session 08]]: Mocap on Metahuman (Video recorded)
[[22.05.2024 - Session 11]]
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**[[08.05.2024 - Session 09]]: Toon or Cel Shader (Video recorded)
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**[[15.05.2024 - Session 10]]: Cesium Plugin (Video recorded)
[[29.05.2024 - Session 12]]
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**[[22.05.2024 - Session 11]]: Intro to Blueprint II (with Shipeng and video recorded)
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**[[29.05.2024 - Session 12]]: Intro to Niagara (Video recorded)
[[05.06.2024 - Session 13]]
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**[[05.06.2024 - Session 13]]: Glass Shaders in UE5
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**[[12.06.2024 - Session 14]]: Creating a custom Metahuman (Video recorded)
[[12.06.2024 - Session 14]]
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**[[19.06.2024 - Session 15]]: Working with Pointcloud in UE 5 (Video recorded)
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[[19.06.2024 - Session 15]] (Last Session of SoSe 2024)
 
  
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* WiSe 24/25 ''(not final - under maintenance)''
'''Zoom Link (for every session) for remote access:'''
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**30.10.24 - Session 01: Getting to know each other.
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***Video Game of the session: [https://store.steampowered.com/app/2663530/POOLS/ "Pools" (2024)]
ab 15.Apr. 2024 05:00 PM Amsterdam, Berlin, Rom, Stockholm, Wien - Jede Woche am Mit
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**06.11.24 - Session 02: Creating a game similar to [https://store.steampowered.com/app/2663530/POOLS/ "Pools" (2024)]
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*** [[Datei:Engine Club A game like Pools (2024).gif|rahmenlos|links]] [[Datei:Engine Club- Creating a game similar to "Pools" (2024).mp4|rahmenlos|zentriert]]
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**13.11.24 - Session 03: 3D Sound in Unreal Engine.
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*** [https://my.hidrive.com/share/io-7hyyfu2#$/131124%20Sound%20Room%20%28Playable%20File%29 Sound_Room_Exe (2022)] by Shu: a playable game (Windows compatible) showcasing 3 aspects of sound cue in UE (attenuation radius, binaural spatialisation, occlusion)
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*** Video Game of the session: [https://store.steampowered.com/app/275850/No_Mans_Sky/ "No Man's Sky" (2016)]
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**20.11.24 - Session 04: [[Teleporting with Blueprints]]. Playing "Portal" 2007.
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**27.11.24 - Session 05: Cesium Plugin & Let´s Play "Viewfinder" 2023
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**04.12.24 - Session 06: Metahuman Lipsync + Half-Life
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**11.12.24 - Session 07: Game inspired by eye doctor test image
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**18.12.24 - Session 08: Kolja will be presenting & Webfishing 2024 & Hangout before Holiday
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**08.01.25 - Session 09: Open Slot
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**15.01.25 - Session 10: Lisa will be presenting
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**22.01.25 - Session 11: Working with USD File in UE5
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**29.01.25 - Session 12: Looking at what we learned this semester
  
 
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Meeting ID: 617 7200 0706
 
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Passcode: 640544
 
 
 
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Version vom 2. April 2025, 14:01 Uhr

Engine Club


Every Wednesday (during the semester) from 17:00 to 19:00 in the CG Lab.

contact shuree

contact nathan

EN: Engine Club is a student club for those who are interested in using Unreal Engine 5 and playing video games. The Unreal Engine is an essential part of game development and virtual productions today. In this club we will explore learning, exploring, playing, experimenting, implementing, building, landscaping, soundscaping, simulating, animating, node-based programming, and developing game engine-based artworks. Basic knowledge is recommended. The club is meant as a social gathering/hang-out space and will be held in English.

DE: Engine Club ist ein Studierendenclub für alle, die daran interessiert sind, mit Unreal Engine 5 zu arbeiten und Videospiele zu spielen. Unreal Engine ist heute ein wesentlicher Bestandteil der Entwicklung von Spielen und virtuellen Produktionen. In diesem Club beschäftigen wir uns mit dem Lernen, Forschen, Spielen, Experimentieren, Implementieren, Bauen, Landscaping, Soundscaping, Simulieren, Animieren, Programmieren auf Node-Basis und der Entwicklung von Game Engine-basierten Arbeiten. Grundkenntnisse sind empfohlen. Der Club versteht sich als sozialer Treffpunkt und findet auf Englisch statt.

Documentation for complete beginners


Archive of all previous sessions

  • WiSe 24/25 (not final - under maintenance)
    • 30.10.24 - Session 01: Getting to know each other.
    • 06.11.24 - Session 02: Creating a game similar to "Pools" (2024)
    • 13.11.24 - Session 03: 3D Sound in Unreal Engine.
      • Sound_Room_Exe (2022) by Shu: a playable game (Windows compatible) showcasing 3 aspects of sound cue in UE (attenuation radius, binaural spatialisation, occlusion)
      • Video Game of the session: "No Man's Sky" (2016)
    • 20.11.24 - Session 04: Teleporting with Blueprints. Playing "Portal" 2007.
    • 27.11.24 - Session 05: Cesium Plugin & Let´s Play "Viewfinder" 2023
    • 04.12.24 - Session 06: Metahuman Lipsync + Half-Life
    • 11.12.24 - Session 07: Game inspired by eye doctor test image
    • 18.12.24 - Session 08: Kolja will be presenting & Webfishing 2024 & Hangout before Holiday
    • 08.01.25 - Session 09: Open Slot
    • 15.01.25 - Session 10: Lisa will be presenting
    • 22.01.25 - Session 11: Working with USD File in UE5
    • 29.01.25 - Session 12: Looking at what we learned this semester